Middle
Full time
Negotiable
Remote
DECARTEL has united game development veterans, passionate and high-skilled experts with more than 15+ years of experience in game industry sharing unique vision, different backgrounds and creative approach in one full-cycle game development company. The pillars of our business are quality, responsibility and respect.
What are you working on?
- Platforms: PC
Team size and structure?
Our team has now 90+ active members and we are growing.
For which tasks (responsibilities)?
Creating VFX in a realistic and casual style
Meeting project deadlines while maintaining the development pipeline
Communication, participation in planning meetings, and setting clear goals and objectives are essential
What kind of professional are we looking for?
Experience as an Unreal VFX artist - 3+ years
Good knowledge of Maya and Blender, Unreal Engine VFX pipeline
Working with particle systems, creating realistic VFX, building shaders for VFX
The ability to adjust to the style of the game project, the ability to create stylized visual effects
The ability to create frame-by-frame animations of stylized effects would be a great bonus
Why do we enjoy working here?
An international distributed team that works remotely from all over the world
An interesting and challenging project
Flexibility in the terms of cooperation, taking into account the individual needs of employee
Enhancing your career, developing your skills, and constant growth