Senior
Full time
Negotiable
Remote
What are you working on?
- The name of the project(s): LeeZoo
- Genres: Action, Adventure, Puzzle, Role-playing, MMO
- Platforms: PC, Mobile
For which tasks (responsibilities)?
● Build the "nervous system" of our game using Unity, C#, and modern
networking frameworks.
● Solve the hard problems: lag, prediction, and keeping 100+ players in sync.
● Own features from concept to live-ops, working across disciplines to deliver
for our players.
● Elevate the team through technical leadership, code reviews, and shared best
practices.
What kind of professional are we looking for?
● You have a deep portfolio of Unity/C# experience and have shipped
multiplayer games.
● Terms like "authoritative server," "state synchronization," and "RPC" are part of
your daily vocabulary.
● You're proficient with networking libraries (Photon, Mirror, NGO, etc.) and know
their trade-offs.
● You're a collaborative problem-solver who thrives in a fast-paced, iterative
environment.
Why do we enjoy working here?
● Experience with Unity Gaming Services (UGS).
● Knowledge of backend infrastructure (AWS, Azure, Docker).
● A passion for [Your Game Genre] and a keen eye for what makes multiplayer
games great.
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