Senior
Freelance
Negotiable
Remote
We’re looking for a talented and experienced Lead UI Designer to join our game studio and help shape the interface of our next-generation simulation factory-sim PC title.
If you love crafting clean, intuitive, and beautiful UI for complex systems - and you enjoy simulation, strategy, and deep management games - this role is for you.
What are you working on?
- The name of the project(s): Unannounced Simulation title
- At what stage of the project(s)? Early development
- Genres: Simulation
- Platforms: PC, Console
Team size and structure?
7
For which tasks (responsibilities)?
Lead the visual direction and execution of UI across the entire game: screens, HUD, systems maps, tooltips, notifications, icons, and more.
Work closely with UX designers to translate complex systems into clear, user-friendly layouts.
Own the visual language of the UI - from component libraries to iconography to data presentation.
Collaborate with game design, engineering, and art teams to ensure smooth implementation and technical feasibility.
Advocate for UI consistency, accessibility, and clarity across all player touchpoints.
Participate in iterative design: wireframes , mockups , prototypes , shipped UI.
What kind of professional are we looking for?
5+ years of hands-on UI design experience in games (PC or Console).
MUST: experience with simulation, factory/automation games, RTS, or deep systems-driven titles.
Bonus if you’ve played (and ideally analyzed) games like Crusader Kings, Stellaris, Factorio, Satisfactory, Surviving Mars, etc.
Proven ability to collaborate closely with UX designers.
A high-quality, presentable portfolio showing complex UI screens, components, systems layouts, notifications, and icon work.
Excellent visual communication and documentation skills.
Strong understanding of typography, hierarchy, color theory, data readability, and player flow.
What is important for us in a person?
Team player, eternal learner, no ego, researching always for better outcome
What are the conditions and bonuses?
Work hours 9am -6pm, 5 days a week, remote, freelancer role
The selection process
1- first introduction interview
2- test task
Very fast decision if the candidate is matching our culture and knowledge / experience needed
No need for cover letter
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