Unreal Engine Artist

ICVR,Posted 2 years ago

Middle

Full time

Negotiable

Remote, Russia

WE MAKE EXCEPTIONAL INTERACTIVE CONTENT

Our experienced team of engineers, designers & artists create cutting-edge interactive content across all platforms.

GAMES & IMMERSIVE CONTENT

  • Virtual and Augmented Reality (VR & AR)

  • Video game design & development

  • Interactive experiences (Unreal & Unity)

VIRTUAL PRODUCTION

  • LED wall content built and operated in Unreal Engine

  • Previs & techvis for shot planning and blocking

  • Pipeline Deployment and Infrastructure setup

ENGINEERING

  • Full-solution development from server-side to client

  • Complex cross-platform development

  • Team augmentation

ART ASSET CREATION

  • 3D and 2D art asset creation, optimized for game engines

  • Technical art & FX

  • From stylized to photorealistic

DIGITAL HUMANS

  • Photorealistic digital human photogrammetry reconstruction

  • Game engine-ready assets

  • Live driving through facial and body capture

We are seeking a talented and enthusiastic Unreal Engine Artists for exciting, high profile feature film, television, commercial, and video game cinematic projects.

What are you working on?
  • The name of the project(s): NDA
  • At what stage of the project(s)? Development
  • Genres: Simulation
  • Platforms: PC, Mobile, Browser, VR, iOS, Android, VR/AR, AR, AR/VR
For which tasks (responsibilities)?
  • Develop and maintain a full render pipeline

  • In-engine cinematic animation and scene assembly

  • In-engine problem solving and troubleshooting

  • Efficient with in-engine effects (particles, explosions, fire, etc)

  • General In-engine clean-up

What kind of professional are we looking for?
  • 4+ years of experience or an extraordinary demo reel

  • Experienced user in Maya to Unreal Engine or Unity imports (character/camera animation)

  • Familiar with Cloud based render solutions, render passes, render prep and wrangling

  • Willingness to accept direction, works well under pressure on multiple tasks, and flexible to changes

    Advantages:

  • Knowledge of game pipelines including Maya, Mobu, P4, Unreal, or the equivalent base technology

  • Knowledge of production management software such as Shotgun or equivalent

  • Three (3) years of progressively responsible experience in the job area offered

  • Comfortable working in small group environments to accomplish larger tasks

  • Self-driven, capable of working well under deadlines

What is important for us in a person?
  • Must be efficient, reliable, self-motivated and passionate about your work, requiring minimal supervision

  • Strong organizational, planning, and prioritization skills

  • Strong storytelling skills with the ability to work on the fly in a fast paced environment

What are the conditions and bonuses?

Negotiable.

ICVR

Company type: developer

Employees: 51-200

Platforms: PC, Mobile, VR, iOS, Android, Console, VR/AR, AR

Genres: Adventure, Puzzle, Simulation, Strategy, Music / Rhythm, Sports

https://icvr.io

View all vacancies from ICVR
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